Cover for Game Theory

Game Theory

Mathematical Models of Conflict

Book2001

Authors:

A.J. Jones

Game Theory

Mathematical Models of Conflict

Book2001

 

Cover for Game Theory

Authors:

A.J. Jones

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Book description

Written engagingly and with agreeable humour, this book balances a light touch with a rigorous yet economical account of the theory of games and bargaining models. It provides a pr ... read full description

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  2. Book chapterNo access

    1 - The name of the game

    Pages 1-46

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    2 - Non-cooperative Games

    Pages 47-99

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    3 - Linear Programming and Matrix Games

    Pages 100-160

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    4 - Cooperative games

    Pages 161-209

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    5 - Bargaining Models

    Pages 210-236

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    Appendix 1 - Fixed Point Theorems

    Pages 237-238

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    Appendix II - Some Poker Terminology

    Pages 239-241

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    Solutions to problems

    Pages 242-280

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    INDEX

    Pages 281-286

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    MATHEMATICS TEACHING PRACTICE

    Pages ibc1-ibc3

About the book

Description

Written engagingly and with agreeable humour, this book balances a light touch with a rigorous yet economical account of the theory of games and bargaining models. It provides a precise interpretation, discussion and mathematical analysis for a wide range of “game-like” problems in economics, sociology, strategic studies and war.

There is first an informal introduction to game theory, which can be understood by non-mathematicians, which covers the basic ideas of extensive form, pure and mixed strategies and the minimax theorem. The general theory of non-cooperative games is then given a detailed mathematical treatment in the second chapter. Next follows a “first class” account of linear programming, theory and practice, terse, rigorous and readable, which is applied as a tool to matrix games and economics from duality theory via the equilibrium theorem, with detailed explanations of computational aspects of the simplex algorithm.

The remaining chapters give an unusually comprehensive but concise treatment of cooperative games, an original account of bargaining models, with a skillfully guided tour through the Shapley and Nash solutions for bimatrix games and a carefully illustrated account of finding the best threat strategies.

Written engagingly and with agreeable humour, this book balances a light touch with a rigorous yet economical account of the theory of games and bargaining models. It provides a precise interpretation, discussion and mathematical analysis for a wide range of “game-like” problems in economics, sociology, strategic studies and war.

There is first an informal introduction to game theory, which can be understood by non-mathematicians, which covers the basic ideas of extensive form, pure and mixed strategies and the minimax theorem. The general theory of non-cooperative games is then given a detailed mathematical treatment in the second chapter. Next follows a “first class” account of linear programming, theory and practice, terse, rigorous and readable, which is applied as a tool to matrix games and economics from duality theory via the equilibrium theorem, with detailed explanations of computational aspects of the simplex algorithm.

The remaining chapters give an unusually comprehensive but concise treatment of cooperative games, an original account of bargaining models, with a skillfully guided tour through the Shapley and Nash solutions for bimatrix games and a carefully illustrated account of finding the best threat strategies.

Key Features

  • Balances a light touch with a rigorous yet economical account of the theory of games and bargaining models
  • Shows basic ideas of extensive form, pure and mixed strategies, the minimax theorem, non-cooperative and co-operative games, and a ‘‘first class’’ account of linear programming, theory and practice
  • Based on a series of lectures given by the author in the theory of games at Royal Holloway College
  • Balances a light touch with a rigorous yet economical account of the theory of games and bargaining models
  • Shows basic ideas of extensive form, pure and mixed strategies, the minimax theorem, non-cooperative and co-operative games, and a ‘‘first class’’ account of linear programming, theory and practice
  • Based on a series of lectures given by the author in the theory of games at Royal Holloway College

Details

ISBN

978-1-898563-14-3

Language

English

Published

2001

Copyright

Copyright © 2001 Woodhead Publishing Limited. All rights reserved.

Imprint

Woodhead Publishing

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Authors

A.J. Jones

Professor of Computer Science, University of Cardiff