Cover for Animation in the Home Digital Studio

Animation in the Home Digital Studio

Creation to Distribution

A volume in Focal Press Visual Effects and Animation

Book2003

Authors:

Steven Subotnick

Animation in the Home Digital Studio

Creation to Distribution

A volume in Focal Press Visual Effects and Animation

Book2003

 

Cover for Animation in the Home Digital Studio

Authors:

Steven Subotnick

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Book description

So you want to create animation! Where do you start? With an idea. This creative, exercise-packed guide contains examples and idea-generating activities. What tools do you need? Yo ... read full description

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  2. Book chapterNo access

    chapter 1 - a personal approach

    Pages 1-11

  3. Book chapterNo access

    chapter 2 - a selection of animators

    Pages 13-32

  4. Book chapterNo access

    chapter 3 - the digital studio

    Pages 33-51

  5. Book chapterNo access

    chapter 4 - money and time

    Pages 53-65

  6. Book chapterNo access

    chapter 5 - developing ideas

    Pages 67-80

  7. Book chapterNo access

    chapter 6 - working methods

    Pages 81-107

  8. Book chapterNo access

    chapter 7 - technical examples

    Pages 109-150

  9. Book chapterNo access

    chapter 8 - showing your work

    Pages 151-174

  10. Book chapterNo access

    chapter 9 - resources

    Pages 175-201

  11. Book chapterNo access

    index

    Pages 205-208

About the book

Publisher's Note: Transferred to Taylor & Francis as of 2012

Description

So you want to create animation! Where do you start? With an idea. This creative, exercise-packed guide contains examples and idea-generating activities. What tools do you need? Your computer, simple software programs, and your imagination. This book will tell you how to utilize these tools. Must you spend your life savings on your set-up? No. The author's charts and project timelines will guide you and make the overwhelming simple, and keep your shopping lists manageable.

With Animation in the Home Digital Studio, amateurs and animation students alike can learn how to create a variety of computer animations: from puppet to clay to pixilated, drawn and cartoon. This book contains a CD-ROM loaded with animation clips and exercises. The book's 8-page color insert illustrates stills from the work of independent animators around the world. The book's guide to resources contains a comprehensive list of contests, shows, societies, organizations, e-zines, and more.

Steven Subotnick takes a personal approach to animation. His book is for artists, amateurs, professionals, students, and anyone who wants to use animation as a means of expression. It explains how to create a variety of animations: from puppet to cutout, and from drawn to object animation. Subotnick covers the use of popular software products, including Macromedia Flash, Adobe Photoshop®, Adobe Premiere®, Digidesign ProTools Free, and others.

So you want to create animation! Where do you start? With an idea. This creative, exercise-packed guide contains examples and idea-generating activities. What tools do you need? Your computer, simple software programs, and your imagination. This book will tell you how to utilize these tools. Must you spend your life savings on your set-up? No. The author's charts and project timelines will guide you and make the overwhelming simple, and keep your shopping lists manageable.

With Animation in the Home Digital Studio, amateurs and animation students alike can learn how to create a variety of computer animations: from puppet to clay to pixilated, drawn and cartoon. This book contains a CD-ROM loaded with animation clips and exercises. The book's 8-page color insert illustrates stills from the work of independent animators around the world. The book's guide to resources contains a comprehensive list of contests, shows, societies, organizations, e-zines, and more.

Steven Subotnick takes a personal approach to animation. His book is for artists, amateurs, professionals, students, and anyone who wants to use animation as a means of expression. It explains how to create a variety of animations: from puppet to cutout, and from drawn to object animation. Subotnick covers the use of popular software products, including Macromedia Flash, Adobe Photoshop®, Adobe Premiere®, Digidesign ProTools Free, and others.

Key Features

*The only beginning-level guide to creating and distributing personal animation projects for the serious amateur
*Includes an extensive list of international resources for learning about animation, making animation, and seeing and showing animation
*Companion CD-ROM contains animated clips by sixteen independent animators, as well as instructional animations that demonstrate different techniques

*The only beginning-level guide to creating and distributing personal animation projects for the serious amateur
*Includes an extensive list of international resources for learning about animation, making animation, and seeing and showing animation
*Companion CD-ROM contains animated clips by sixteen independent animators, as well as instructional animations that demonstrate different techniques

Details

ISBN

978-0-240-80474-3

Language

English

Published

2003

Copyright

Copyright © 2003 Elsevier Inc. All rights reserved

Imprint

Focal Press

Authors

Steven Subotnick