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Table of contents
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Chapter 1 - An Overview of the Short Animation Process
Pages 1-11 - Book chapterNo access
Chapter 2 - Story Story Story
Pages 13-24 - Book chapterNo access
Chapter 3 - Organization
Pages 25-27 - Book chapterNo access
Chapter 4 - Storyboarding and the Story Reel
Pages 29-56 - Book chapterNo access
Chapter 5 - Character Design and Creation
Pages 57-76 - Book chapterNo access
Chapter 6 - Libraries and Linking
Pages 77-96 - Book chapterNo access
Chapter 7 - Rough Sets, Blocking, and an Animatic
Pages 97-115 - Book chapterNo access
Chapter 8 - Good Sound
Pages 117-126 - Book chapterNo access
Chapter 9 - Rigging and Skinning
Pages 127-159 - Book chapterNo access
Chapter 10 - Facial Motion and Controls
Pages 161-185 - Book chapterNo access
Chapter 11 - Animation
Pages 187-214 - Book chapterNo access
Chapter 12 - Lip Sync
Pages 215-222 - Book chapterNo access
Chapter 13 - Final Sets and Backgrounds
Pages 223-241 - Book chapterNo access
Chapter 14 - Simulation
Pages 243-286 - Book chapterNo access
Chapter 15 - Rendering and Compositing
Pages 287-324 - Book chapterNo access
Chapter 16 - Final Edit and Output
Pages 325-343 - Book chapterNo access
Afterword
Pages 345-346 - Book chapterNo access
Appendix
Page EM1 - Book chapterNo access
Index
Pages 347-352
About the book
Publisher's Note: Transferred to Taylor & Francis as of 2012
Description
Blender has become one of the most popular 3D and animation tools on the market, with over 2 million users, and it is free! Animating with Blender is the definitive resource for creating short animation projects from scratch, the ideal platform for experimenting with animation.
Blender expert and author Roland Hess walks you through the entire process of creating a short animation, from writing to storyboarding and blocking, through character creation, animation and rendering.
Blender has become one of the most popular 3D and animation tools on the market, with over 2 million users, and it is free! Animating with Blender is the definitive resource for creating short animation projects from scratch, the ideal platform for experimenting with animation.
Blender expert and author Roland Hess walks you through the entire process of creating a short animation, from writing to storyboarding and blocking, through character creation, animation and rendering.
Key Features
* Learn the ropes from Roland Hess, one of Blender's developers and a community guru for this FREE animation program, which was used in the previz for Spiderman 2
* Create a single short animation project from start to finish, take an in-depth look into how all of the Blender tools work together
* Study, pick apart and reuse all of the files from the animation referenced throughout the book, with the Blender software and sample animation files included on the companion DVD
* Learn the ropes from Roland Hess, one of Blender's developers and a community guru for this FREE animation program, which was used in the previz for Spiderman 2
* Create a single short animation project from start to finish, take an in-depth look into how all of the Blender tools work together
* Study, pick apart and reuse all of the files from the animation referenced throughout the book, with the Blender software and sample animation files included on the companion DVD
Details
ISBN
978-0-240-81079-9
Language
English
Published
2009
Copyright
Copyright © 2009 Elsevier Inc. All rights reserved
Imprint
Focal Press